Description
The Sovereigns of the Free Peoples were targeted by Sauron’s attempts to bend the will of the peoples opposing him - using the palantíri (the seeing stones), through emissaries, like Gríma, and possibly with other subtle and deceitful means. At the same time, it was crucial for the morale of the Free Peoples to rally around these charismatic figures - Brand, Dáin Ironfoot, Denethor, Théoden, and Thranduil - to fight against the Shadow. The new rules, miniatures, cards, and Action dice included in this expansion will allow the players to fully develop this conflict and represent the role of these characters in your WAR OF THE RING game.
This expansion also adds three new Characters, the Dark Chieftains, to the Shadow hosts. Unlike the Ringwraiths, who were fully controlled by the Rings of Power, these powerful leaders of the Shadow Armies had distinct personalities, but ultimately all were subject to the commands of Sauron or Saruman. One Dark Chieftain is included for each of the three Shadow Nations - the Black Serpent, the Shadow of Mirkwood, and Uglúk.
You can add KINGS OF MIDDLE–EARTH directly to WAR OF THE RING, or combine it together with Lords of MMiddle–Earth™ and Warriors of Middle–Earth™ to give an unprecedented depth to the game and discover new, surprising strategies.
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